суббота, 6 октября 2012 г.

week3 exp2


Here is my 3 images of different damaged houses. I like them because each of them is a good example of a specific structural collision. This one is a good example of shifting and crack lines.
This is one is an example of fire burn marks

And this is one is an example of roof rusting.

These is my sketches, the main damage is broken parts( edges), crack lines and vegetation.






week2 ( after the break)

this is before applying bump and spec







this is after



My 3 materials are wood, concrete and marble. Wooden structures can stay for hundreds years. Wood is also very flexible material to work with. Typical use of wood is furniture, toys and in terms of building small houses, constructional framing. The reasons which lead wood to corrode is humidity, bugs, shifts.
Concrete can stay for 50-75 years, it offers low maintenance method of construction, involves a wooden framing. The most typical use is commercial buildings such as malls and retail stores.  Slight shifts of the ground can cause cracks, water and oxygen inside of the concrete can lead to corrosion.
Marble is very heavy material , thats the reason why it always has a good constructional framing, in order not to break the floor. Can stay for a very long time, used usually for flooring. And it also requires constant maintenance in order to keep looking shiny and good. 

week1 ( after the break)


exporting from 3d max to Cryengine